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Darren Waters

Learning mobile lessons

  • Darren Waters
  • 15 Feb 08, 10:53 GMT


Hopefully you’ve seen some of the short pieces produced by Rory Cellan Jones from Barcelona at the Mobile World Congress.

It’s part of a project we call rather grandly The Mobile Future, but really it is a low-key trial of mobile video here on the Dot.Life blog.

We’re keen to explore the mobile space, write about it and learn some lessons along the way.

Principally we want to find out how useful mobiles are as journalist tools, how flexible are the web services for mobile video and discover if the ÃÛÑ¿´«Ã½ can make use of them in any way.

We’ve started simply: with a mobile phone, a laptop, a wi-fi connection, some online video services and embedding the flash video on the blog.

You can read Rory’s thoughts on his initial experiences here.

Next week we’re going to up the ante and try and cut the laptop out of the equation and make use of the phone to both write blogs, record video, send that video over wi-fi or a cell network to the blog and elsewhere.

I’ll be recording the video on an N95 and using a mobile app called Shozu to push the video out to different places. Shozu is a freely available app which does the heavy lifting for me.

The phone uploads the video to Shozu’s servers and then they push it out to sites like Blip.TV, YouTube and even directly to the ÃÛÑ¿´«Ã½.

We’re not affiliated to any of these services or companies; we just wanted to use freely available tools that mobile bloggers have used for ages.

Next week I’m at the in San Francisco and will be focusing in part on mobile gaming. I’m also talking to some key mobile players, like Google and Nokia.

Here are the people I’m talking to and if you want to chip in with any questions or thoughts feel free:

Andy Rubin, creator of Google’s Android
John Shen, head on Nokia’s Research Center, Palo Alto
Ramu Sunkara, chief executive of Qik.com
Bob Morgan, Shozu’s head of operations in North America
Jaakko Kaidesoja, head of Nokia’s N-Gage platform
Michel Guillemot, chief executive of Gameloft
Aside from the focus on mobile, here are some of the key developers I’m interviewing
David Braben, head of Frontier games
Peter Molyneux, head of Lionead
Lou Castle, head of creative development EA LA – and working with Steve Spielberg on a game

I’m also talking to Havok and Ageia about physics in games, and looking at Nvidia’s latest graphics technology.

Rory Cellan-Jones

News from a Mobile

  • Rory Cellan-Jones
  • 15 Feb 08, 09:09 GMT


You may have noticed the video clips embedded in this blog over the past few days from the Mobile World Congress in Barcelona. They marked the beginning of an experiment which will see us try out various ways of video blogging from mobile phones. So how was it done - and what do we think of it so far?

I took a number of mobile phones to Barcelona, intending to film with two of them, the Nokia N95 and the LG Viewty. The Viewty can produce better quality video - but I found the battery dies within two hours, so I ended up just using the N95.

The clips were recorded onto a Micro SD card, and then transferred to a laptop, either by bluetooth or via a card-reader. I then used Apple's free iMovie 6 programme (iMovie 8 which ships with current models is a disappointing backward step) to top and tail the clip. iMovie could then compress the clip from something like 80mb to just 6mb for faster uploading.

At first, we uploaded to my own account on Youtube - simple enough, but you get no information about the speed of upload. Then we started an account on a rival service, blip.tv, which gives you more information during and after the upload process, with a typical clip taking just two or three minutes to arrive. Let's make it clear at this point that we are not endorsing any products or services - we intend to test-drive whatever is around and see if it works.

The whole process was pretty speedy - so for instance I dashed off to film ARM's Android prototype, then found some free wi-fi in the T-Mobile pavillion and had the video online within an hour.

But what about the quality of these shaky clips, shot by someone who couldn't quite make up his mind what to point at? We had decided that this would be unedited material, so it all had to be done in one take. So, for instance during the ARM clip, that meant moving the camera from the interviewee's face down to the prototype phone and back again. It would have been better to shoot close-ups of the device separately to put over the interview but that would have involved a lengthy edit - and I had my proper job to do. Sound was also a problem - the N95 picks up everything from wherever you point it, but unless you are quite close to the interviewee you may get swamped by background noise.

It's fair to say the reaction from blog readers was mixed: "Thanks for the video but you may want to invest in something a little better than your cell-phone to film stuff. This is definitely not "broadcast" quality" and "Give this guy a steady cam! It's like the camera's strapped to his head" said two of the critics.

But some of you understood that this was not about producing high-quality television packages: "There is a big difference between filming for TV and filming for the internet," said one man. "Webcams allow you to capture stories opportunistically without having to wait for a TV crew."

And that's the point. Alongside this blog you will find links to the high quality television reports, beautifully shot and edited by my cameraman Peter Page, which were the main focus of our trip to Barcelona. Material shot on a mobile phone will never replace the real thing - but I think it can be a useful addition to our professional toolkit. Mind you, I think it might be worth investing in a mini tripod and an external microphone.

The video above - all shot on the mobile - gives a bit of a flavour of our multi-platform expedition to the Mobile World Congress.

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