Guideline amendments and image updates
We've reviewed and amended the following:
- Combined 'labelling and voiceover' and 'audible buttons and alt text' sections due to their relevance
- Included extra audio labels 'continue' and 'close' and updated 'levels' to 'level select'
- Corrected images with minor layout issues
- Added new contributors who have joined the UX team

Richard Teahan
UX Designer

Lucinda Neagle
UX Designer
Guideline review
We've reviewed and updated our guidelines to include:
- Improved colour and contrast requirements
- Removal of outdated padding rules
- Updated minimum font size requirements
- Provide extra screen layouts to keep consistency in our games, these include game slot, modal and narrative screens.

Becky Trow
UX Designer

Alyssa Brookes
UX Designer

Richard Teahan
UX Designer

Caroline Galipeau
UX Designer
Games GEL Icon Asset Pack added
We've updated our guidelines to include new guidance for Games GEL iconography.
- Games GEL Icon Asset Pack added as a download
- Guidance for icon usage has been improved

Josh Dring
UX Designer
Minimum font sizes and padding rules updated
We've updated our guidelines to include a minimum font size, and some new rules around when and how to apply padding across our breakpoints.
- Minimum font size is now 13px
- Extra lower padding is required for iOS devices, which have a width less or equal to 568 pixels at 1x dppx, for example the iPhone SE. If this is the case, the lower padding is set to 32px, whilst all other padding remains at 2%.

Richard Teahan
UX Designer
Publication

Ashleigh Middleton
UX Designer

Christina Fowler
UX Designer

Stephen Moon
Product Manager

Martino Bilello
UX Designer

Lucinda Neagle
UX Designer

Sue Irving
UX Designer

Richard Teahan
UX Designer

Josh Dring
UX Designer

Caroline Galipeau
UX Designer

Alyssa Brookes
UX Designer

Becky Trow
UX Designer